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Magic The Gathering Duskmourn Play Booster Pack

Magic The Gathering Duskmourn Play Booster Pack

Magic The Gathering Duskmourn Play Booster Pack

In Duskmourn: House of Horror, players will dare to enter this plane-enveloping House where their fears come to life. Evil manifests Nightmares and Glitch Ghosts and turns toys and shadows lethal. Players may even face the evil within themselves—but they will be rewarded for their bravery. Invite them to come play—it's their skin in the game.

Play Boosters are the ideal booster for the play environment—especially Limited format events. Plus, they're a thrilling pack-opening experience, providing players the opportunity to snag multiple Rare cards or even a possible Booster Fun treatment. A full display of Play Boosters supports a Draft event with extra left over to maximize the fun for your community.

Contents:

Each Play Booster may contain these cards: DSK 1–367, SPG 64–73. Includes 1–4 cards of rarity Rare or higher (2: 23%; 3: 1%; 4: <1%), and 3–5 Uncommon, 6–9 Common, and 1 Land cards. 1 card of any rarity is Traditional Foil. Traditional Foil Mythic Rare in 1% of boosters. Traditional Foil Land replaces a Land in 20% of boosters.

$5.50
Magic The Gathering Duskmourn Play Booster Pack
$5.50
Product image 1

Description

Magic The Gathering Duskmourn Play Booster Pack

In Duskmourn: House of Horror, players will dare to enter this plane-enveloping House where their fears come to life. Evil manifests Nightmares and Glitch Ghosts and turns toys and shadows lethal. Players may even face the evil within themselves—but they will be rewarded for their bravery. Invite them to come play—it's their skin in the game.

Play Boosters are the ideal booster for the play environment—especially Limited format events. Plus, they're a thrilling pack-opening experience, providing players the opportunity to snag multiple Rare cards or even a possible Booster Fun treatment. A full display of Play Boosters supports a Draft event with extra left over to maximize the fun for your community.

Contents:

Each Play Booster may contain these cards: DSK 1–367, SPG 64–73. Includes 1–4 cards of rarity Rare or higher (2: 23%; 3: 1%; 4: <1%), and 3–5 Uncommon, 6–9 Common, and 1 Land cards. 1 card of any rarity is Traditional Foil. Traditional Foil Mythic Rare in 1% of boosters. Traditional Foil Land replaces a Land in 20% of boosters.

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